FXCM, (www.fxcm.com) one of the world’s largest online forex brokers, has introduced a beta version of its mobile trading platform. Available for iPhone, BlackBerry, and Windows Mobile phones, FXCM’s mobile Trading Station II provides forex trading anytime and anywhere.*
FXCM Mobile TSII gives traders the ability to keep track of their account (balance, equity, and margin), place trades, manage positions, watch breaking market news, and view real-time 5 minute charts. Similar to FXCM’s award winning desktop trading platform, FXCM Mobile allows traders to quickly react to changing market conditions.
“Forex is about capturing opportunities in a 24-hour trading environment. Even today, in our increasingly connected digital world, people spend a significant amount of time away from their desktop. Now they can easily stay on top of the market while away from their computer,” said Michael Buzzeo, vice president of marketing at FXCM. “We are launching our mobile trading platform and a suite of supporting tools to enable traders to get vital information and be able to act on it regardless of location, 24 hours a day. FXCM Mobile users can set mobile alerts through DailyFX.com as well as view rates, explore a daily economic calendar and watch forex videos to help gauge where the market is heading.”
FXCM Standard and Micro account holders can begin mobile trading immediately using their existing username and password. To learn more about FXCM’s full mobile offerings, and to download FXCM’s Mobile trading application now, click here: http://www.fxcm.com/fxcm-mobile-forex.jsp?CMP=SFS-701600 ...
As this is the beta version of the product, please be sure to review the execution risks. FXCM welcomes all client feedback as we continue to make improvements to the product.
To get FXCM and DailyFX on your mobile device now, click here: http://mobile.fxcm.com/ or http://mobile.dailyfx.com/.
Source: http://www.prlog.org/10568621-fxcm-introduces-mobile-forex-trading.html
Wednesday, March 10, 2010
Tuesday, March 9, 2010
New Service Helps Businesses Get More Twitter Followers
We use it as a way to connect to friends and family and to stay up to date with what everyone’s doing. Recently though, the site has started allowing its users to use the site as a way to promote their businesses.
The trouble is, Twitter marketing isn’t easy. It’s a real challenge to get the right number of followers. At the same time, this is absolutely critical to any successful go at this marketing medium. After all, it will do you no good to have informative, exciting, interesting tweets when you have no one to read them, right?
So, how do you achieve that? You could sit back and simply wait for your followership to grow naturally, but that will take some time. And time is something of which you do not have the luxury when it comes to marketing your business. It’s much more effective to get your followers in place quickly, but that presents another problem: What’s the alternative to letting nature take its course?
Web promotions company uSocial.net has the answer. Their new service will help you get more Twitter followers quickly and with virtually no effort on your part. USocial.net’s Twitter marketing service allows you to simply purchase the followers your company needs to boost their online presence. Yes, it really is that simple. Leon Hill, the company’s CEO, explains the motive behind the service:
"We wanted to offer our clients the ability to buy as many followers as they wanted, without having to worry about the quality that is being delivered. Businesses in particular are finding the service extremely helpful in generating marketable followers quickly."
Find more information on this new service at: http://usocial.net/twitter_marketing
Source: http://www.prlog.org/10565890-new-service-helps-businesses-get-more-twitter-followers.html
The trouble is, Twitter marketing isn’t easy. It’s a real challenge to get the right number of followers. At the same time, this is absolutely critical to any successful go at this marketing medium. After all, it will do you no good to have informative, exciting, interesting tweets when you have no one to read them, right?
So, how do you achieve that? You could sit back and simply wait for your followership to grow naturally, but that will take some time. And time is something of which you do not have the luxury when it comes to marketing your business. It’s much more effective to get your followers in place quickly, but that presents another problem: What’s the alternative to letting nature take its course?
Web promotions company uSocial.net has the answer. Their new service will help you get more Twitter followers quickly and with virtually no effort on your part. USocial.net’s Twitter marketing service allows you to simply purchase the followers your company needs to boost their online presence. Yes, it really is that simple. Leon Hill, the company’s CEO, explains the motive behind the service:
"We wanted to offer our clients the ability to buy as many followers as they wanted, without having to worry about the quality that is being delivered. Businesses in particular are finding the service extremely helpful in generating marketable followers quickly."
Find more information on this new service at: http://usocial.net/twitter_marketing
Source: http://www.prlog.org/10565890-new-service-helps-businesses-get-more-twitter-followers.html
Monday, March 8, 2010
Electronic Game Card, Inc. hit by investor lawsuit
An investor in Electronic Game Card, Inc. (Public, OTC:EGMI) filed a lawsuit in United States District Court for the Central District of California on behalf of all persons who purchased or otherwise acquired securities of Electronic Game Card, Inc. (OTCBB.EGMI) between April 5, 2007 and February 19, 2010, against Electronic Game Card, Inc.
If you are purchased shares of Electronic Game Card, Inc. (Public, OTC:EGMI) between April 5, 2007 and February 19, 2010, you have certain options and there are strict and short deadlines running. Deadline: April 30, 2010. Those EGMI investors should contact the Shareholders Foundation at:
mail@shareholdersfoundation.com or at: +1 (858) 779 – 1554
According to the complaint the plaintiff alleges that Electronic Game Card, Inc. and certain of its executive officers violated Sections 10(b) and 20(a) of the Securities Exchange Act of 1934 by issuing between April 5, 2007 and February 19, 2010 false and misleading statements.
The Complaint alleges that on February 10, 2010, Electronic Game Card, Inc. postponed a conference call, which was slated to discuss important internal issues at Electronic Game Card, Inc.. The postponement resulted in an immediate sixteen percent drop in stock price. On February 19, 2010, Electronic Game Card, Inc. (“EGC”) announced that: (a) its independent auditors withdrew its audit opinions for EGC’s financial statements for the years ended December 31, 2006, 2007, and 2008; and (b) its financial reporting for the years ended December 31, 2006, 2007, and 2008 as well as its quarterly reports for its first three quarters of 2009 needed to be adjusted and reissued. Also on February 19, 2010, the United States Securities and Exchange Commission halted trading in EGC securities. As a result, class members have suffered substantial damages and their shares are currently illiquid. Electronic Game Card, Inc., located in New York, is a designer and manufacturer of a gaming device. The gaming device is marketed under the name of EGC Electronic GameCard referred to as GameCard. The shape of a pocket GameCard is approximately the size of a credit card, operated electronically by touch and incorporating a microchip and liquid crystal display (LCD) screen showing numbers or icons. EGC designs its GameCards to play game types, formats and prize structures as required by its customers and is building a software library of generic game formats of themes.
Electronic Game Card reported in 2007 Total Revenue of $6.04million with a Net Income of $3.46million and in 2008 Total Revenue of $10.65million with a Net Income of $6.27million. Shares of Electronic Game Card, Inc. (Public, OTC:EGMI) traded recently at $0.88 per share, down from its 52weekHigh of $2.24 per share.
Source: http://www.prlog.org/10559775-electronic-game-card-inc-hit-by-investor-lawsuit.html
If you are purchased shares of Electronic Game Card, Inc. (Public, OTC:EGMI) between April 5, 2007 and February 19, 2010, you have certain options and there are strict and short deadlines running. Deadline: April 30, 2010. Those EGMI investors should contact the Shareholders Foundation at:
mail@shareholdersfoundation.com or at: +1 (858) 779 – 1554
According to the complaint the plaintiff alleges that Electronic Game Card, Inc. and certain of its executive officers violated Sections 10(b) and 20(a) of the Securities Exchange Act of 1934 by issuing between April 5, 2007 and February 19, 2010 false and misleading statements.
The Complaint alleges that on February 10, 2010, Electronic Game Card, Inc. postponed a conference call, which was slated to discuss important internal issues at Electronic Game Card, Inc.. The postponement resulted in an immediate sixteen percent drop in stock price. On February 19, 2010, Electronic Game Card, Inc. (“EGC”) announced that: (a) its independent auditors withdrew its audit opinions for EGC’s financial statements for the years ended December 31, 2006, 2007, and 2008; and (b) its financial reporting for the years ended December 31, 2006, 2007, and 2008 as well as its quarterly reports for its first three quarters of 2009 needed to be adjusted and reissued. Also on February 19, 2010, the United States Securities and Exchange Commission halted trading in EGC securities. As a result, class members have suffered substantial damages and their shares are currently illiquid. Electronic Game Card, Inc., located in New York, is a designer and manufacturer of a gaming device. The gaming device is marketed under the name of EGC Electronic GameCard referred to as GameCard. The shape of a pocket GameCard is approximately the size of a credit card, operated electronically by touch and incorporating a microchip and liquid crystal display (LCD) screen showing numbers or icons. EGC designs its GameCards to play game types, formats and prize structures as required by its customers and is building a software library of generic game formats of themes.
Electronic Game Card reported in 2007 Total Revenue of $6.04million with a Net Income of $3.46million and in 2008 Total Revenue of $10.65million with a Net Income of $6.27million. Shares of Electronic Game Card, Inc. (Public, OTC:EGMI) traded recently at $0.88 per share, down from its 52weekHigh of $2.24 per share.
Source: http://www.prlog.org/10559775-electronic-game-card-inc-hit-by-investor-lawsuit.html
Saturday, March 6, 2010
Mobile Marketing To The Masses
Did you know Google believes that in three years desktop computers will give way to mobile as the primary screen from which most people will consume information? That’s according to Google's John Herlihy who said that smart phones enhance Google’s
mission to make information universal.
Can you smell how big mobile is?
Mobile Marketing Leadership
You better run over and jump on Howie's new mobile training AND grab his report while there are still available. The server is being hit pretty hard right now and I don't know how much longer Howie will keep this can of worms open.
RUN HERE:
http://www.mobilemarketingleadership.com/member/?r=222&i=2
Take care,
Brad
PS - Think about it - 5 billion mobile devices
ready to receive your marketing . . .
Marketing on a mobile phone has become increasingly popular ever since the rise of SMS (Short Message Service) in the early 2000s in Europe and some parts of Asia when businesses started to collect mobile phone numbers and send off wanted (or unwanted) content.
Over the past few years SMS has become a legitimate advertising channel in some parts of the world. This is because unlike email over the public internet, the carriers who police their own networks have set guidelines and best practices for the mobile media industry (including mobile advertising). The IAB (Interactive Advertising Bureau) and the Mobile Marketing Association, as well, have established guidelines and are evangelizing the use of the mobile channel for marketers. While this has been fruitful in developed regions such as North America, Western Europe and some other countries, mobile SPAM messages (SMS sent to mobile subscribers without a legitimate and explicit opt-in by the subscriber) remain an issue in many other parts or the world, partly due to the carriers selling their member databases to third parties.
Mobile marketing via SMS has expanded rapidly in Europe and Asia as a new channel to reach the consumer. SMS initially received negative media coverage in many parts of Europe for being a new form of spam as some advertisers purchased lists and sent unsolicited content to consumer's phones; however, as guidelines are put in place by the mobile operators, SMS has become the most popular branch of the Mobile Marketing industry with several 100 million advertising SMS sent out every month in Europe alone.
In North America the first cross-carrier SMS shortcode campaign was run by Labatt Brewing Company in 2002. Over the past few years mobile short codes have been increasingly popular as a new channel to communicate to the mobile consumer. Brands have begun to treat the mobile shortcode as a mobile domain name allowing the consumer to text message the brand at an event, in store and off any traditional media.
SMS services typically run off a short code, but sending text messages to an email address is another methodology. Short codes are 5 or 6 digit numbers that have been assigned by all the mobile operators in a given country for the use of brand campaign and other consumer services. The mobile operators vet every application before provisioning and monitor the service to make sure it does not diverge from its original service description.
Besides short codes, inbound SMS is very often based on long numbers (international number format, e.g. +44 7624 805000), which can be used in place of short codes or premium-rated short messages for SMS reception in several applications, such as product promotions and campaigns. Long numbers are internationally available, as well as enabling businesses to have their own number, rather than short codes which are usually shared across a number of brands. Additionally, long numbers are non-premium inbound numbers.
One key criterion for provisioning is that the consumer opts in to the service. The mobile operators demand a double opt in from the consumer and the ability for the consumer to opt out of the service at any time by sending the word STOP via SMS. These guidelines are established in the MMA Consumer Best Practices Guidelines which are followed by all mobile marketers in the United States.
Source: http://www.prlog.org/10562426-mobile-marketing-to-the-masses.html
mission to make information universal.
Can you smell how big mobile is?
Mobile Marketing Leadership
You better run over and jump on Howie's new mobile training AND grab his report while there are still available. The server is being hit pretty hard right now and I don't know how much longer Howie will keep this can of worms open.
RUN HERE:
http://www.mobilemarketingleadership.com/member/?r=222&i=2
Take care,
Brad
PS - Think about it - 5 billion mobile devices
ready to receive your marketing . . .
Marketing on a mobile phone has become increasingly popular ever since the rise of SMS (Short Message Service) in the early 2000s in Europe and some parts of Asia when businesses started to collect mobile phone numbers and send off wanted (or unwanted) content.
Over the past few years SMS has become a legitimate advertising channel in some parts of the world. This is because unlike email over the public internet, the carriers who police their own networks have set guidelines and best practices for the mobile media industry (including mobile advertising). The IAB (Interactive Advertising Bureau) and the Mobile Marketing Association, as well, have established guidelines and are evangelizing the use of the mobile channel for marketers. While this has been fruitful in developed regions such as North America, Western Europe and some other countries, mobile SPAM messages (SMS sent to mobile subscribers without a legitimate and explicit opt-in by the subscriber) remain an issue in many other parts or the world, partly due to the carriers selling their member databases to third parties.
Mobile marketing via SMS has expanded rapidly in Europe and Asia as a new channel to reach the consumer. SMS initially received negative media coverage in many parts of Europe for being a new form of spam as some advertisers purchased lists and sent unsolicited content to consumer's phones; however, as guidelines are put in place by the mobile operators, SMS has become the most popular branch of the Mobile Marketing industry with several 100 million advertising SMS sent out every month in Europe alone.
In North America the first cross-carrier SMS shortcode campaign was run by Labatt Brewing Company in 2002. Over the past few years mobile short codes have been increasingly popular as a new channel to communicate to the mobile consumer. Brands have begun to treat the mobile shortcode as a mobile domain name allowing the consumer to text message the brand at an event, in store and off any traditional media.
SMS services typically run off a short code, but sending text messages to an email address is another methodology. Short codes are 5 or 6 digit numbers that have been assigned by all the mobile operators in a given country for the use of brand campaign and other consumer services. The mobile operators vet every application before provisioning and monitor the service to make sure it does not diverge from its original service description.
Besides short codes, inbound SMS is very often based on long numbers (international number format, e.g. +44 7624 805000), which can be used in place of short codes or premium-rated short messages for SMS reception in several applications, such as product promotions and campaigns. Long numbers are internationally available, as well as enabling businesses to have their own number, rather than short codes which are usually shared across a number of brands. Additionally, long numbers are non-premium inbound numbers.
One key criterion for provisioning is that the consumer opts in to the service. The mobile operators demand a double opt in from the consumer and the ability for the consumer to opt out of the service at any time by sending the word STOP via SMS. These guidelines are established in the MMA Consumer Best Practices Guidelines which are followed by all mobile marketers in the United States.
Source: http://www.prlog.org/10562426-mobile-marketing-to-the-masses.html
Friday, March 5, 2010
World's Cheapest Electric Vehicle Ev Coming To USA
Tata Nano, the world’s cheapest car, was introduced at the Delhi Auto Show in January, 2008 and retails for about US$ 2,500 in India.
There are millions of college and highschool students all over the industrialized world who would love to have an affordable EV as their first car. Another population who stands to benefit from such opportunity is the third world working population where gas price is exorbitant and hydroelectric energy is readily available. One such opportunity exists right now in the country of Haiti who's infrastructure is almost totally devastated by the earthquake. Combined with alternative energy development, a cheap EV would be ideal there. Tata Nano EV could replace or supplant gas cars in most island nations around the world whith short distance travel like exists in the Carribbean and Pacific Islands.
At the Detroit Motor Show Tata Technologies presented its ‘Better Innovation’ event at the Detroit Science Center and Ratan Tata, Tata Motors’ chairman, while speaking at the Delhi Auto Expo confirmed that his company was working on a Nano variant for the American market.
Here is what he said, “We also recognise there is a market for the Nano not only in developing countries, but possibly in the developed countries. For the United States we need a car which has a larger engine and we need additional crash test modifications and we are in the process of doing it. We should be there in about three years.” Most think he is referring here to an electric motor.
“The innovative thinking that brought the Tata Nano to market is symbolic of what Tata Technologies has to offer the automotive industry. Tata Technologies was front-and-center in engineering and developing the Nano; working closely with Tata Motors and with a significant number of the Nano project suppliers", said Warren Harris, Tata Technologies’ president and COO of the Center for Advanced Engineering and Design in Pune, India.
Tata is expected to keep its claim by also being the cheapest in the US for the EV variant as well. PTI reports that the small car being showcased by the Tatas is expected to be retailed there at around US$ 5,000. If the 4 seats Nano EV retails between $5,000 and 9,000 it is likely to be the world's cheapest electric vehicle EV.
Source: http://www.prlog.org/10560200-worlds-cheapest-electric-vehicle-ev-coming-to-usa.html
There are millions of college and highschool students all over the industrialized world who would love to have an affordable EV as their first car. Another population who stands to benefit from such opportunity is the third world working population where gas price is exorbitant and hydroelectric energy is readily available. One such opportunity exists right now in the country of Haiti who's infrastructure is almost totally devastated by the earthquake. Combined with alternative energy development, a cheap EV would be ideal there. Tata Nano EV could replace or supplant gas cars in most island nations around the world whith short distance travel like exists in the Carribbean and Pacific Islands.
At the Detroit Motor Show Tata Technologies presented its ‘Better Innovation’ event at the Detroit Science Center and Ratan Tata, Tata Motors’ chairman, while speaking at the Delhi Auto Expo confirmed that his company was working on a Nano variant for the American market.
Here is what he said, “We also recognise there is a market for the Nano not only in developing countries, but possibly in the developed countries. For the United States we need a car which has a larger engine and we need additional crash test modifications and we are in the process of doing it. We should be there in about three years.” Most think he is referring here to an electric motor.
“The innovative thinking that brought the Tata Nano to market is symbolic of what Tata Technologies has to offer the automotive industry. Tata Technologies was front-and-center in engineering and developing the Nano; working closely with Tata Motors and with a significant number of the Nano project suppliers", said Warren Harris, Tata Technologies’ president and COO of the Center for Advanced Engineering and Design in Pune, India.
Tata is expected to keep its claim by also being the cheapest in the US for the EV variant as well. PTI reports that the small car being showcased by the Tatas is expected to be retailed there at around US$ 5,000. If the 4 seats Nano EV retails between $5,000 and 9,000 it is likely to be the world's cheapest electric vehicle EV.
Source: http://www.prlog.org/10560200-worlds-cheapest-electric-vehicle-ev-coming-to-usa.html
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